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Legend of zelda breath of the wild all shrine locations
Legend of zelda breath of the wild all shrine locations







legend of zelda breath of the wild all shrine locations

While this is technically not the first main line Zelda game to feature fully voiced dialogue (that was The Legend of Zelda: Four Swords Adventures, even if only in the Japanese version), it is the first one to use it extensively, and in all the languages the game is localized into.

legend of zelda breath of the wild all shrine locations

This was likely due to Nintendo dividing their subsidiary Monolith Soft in half to assist work on this game, who are famous for their Science Fantasy and After the End stories. Link's ancient bike in the DLC was another product of this. Despite being the first of the Zelda games to have real Science Fiction elements with the hyper advanced Sheikah technology everywhere (other than a few one notes of aliens in Majora's Mask), it was originally intended to be much more futuristic based on concept art of things like UFOs.In Breath of the Wild, however, Kondo's role was fulfilled by Hajime Wakai note A Nintendo veteran who had worked on several previous Zelda games, while the actual composers were Manaka Kataoka note Who had already worked in Spirit Tracks, being this her second work in the franchise and her first as main composer and Yasuaki Iwata note Who works in the franchise for the first time, but had worked in Super Mario 3D World and Mario Kart 8. Over time he stopped composing Zelda music for the most part (in Twilight Princess and Skyward Sword he only made one track for each game), but he was always present at least as a music supervisor, and had final say on the music and sound design. This is the second game in the franchise (the first being Zelda II: The Adventure of Link) in which original music composer Koji Kondo wasn't involved at all, to the point that his name is nowhere to be seen in the credits.









Legend of zelda breath of the wild all shrine locations